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Mistake-bounded online learning with operation caps

arXiv.org Artificial Intelligence

We investigate the mistake-bound model of online learning with caps on the number of arithmetic operations per round. We prove general bounds on the minimum number of arithmetic operations per round that are necessary to learn an arbitrary family of functions with finitely many mistakes. We solve a problem on agnostic mistake-bounded online learning with bandit feedback from (Filmus et al, 2024) and (Geneson \& Tang, 2024). We also extend this result to the setting of operation caps.


Bounds on the price of feedback for mistake-bounded online learning

arXiv.org Artificial Intelligence

We improve several worst-case bounds for various online learning scenarios from (Auer and Long, Machine Learning, 1999). In particular, we sharpen an upper bound for delayed ambiguous reinforcement learning by a factor of 2 and an upper bound for learning compositions of families of functions by a factor of 2.41. We also improve a lower bound from the same paper for learning compositions of $k$ families of functions by a factor of $\Theta(\ln{k})$, matching the upper bound up to a constant factor. In addition, we solve a problem from (Long, Theoretical Computer Science, 2020) on the price of bandit feedback with respect to standard feedback for multiclass learning, and we improve an upper bound from (Feng et al., Theoretical Computer Science, 2023) on the price of $r$-input delayed ambiguous reinforcement learning by a factor of $r$, matching a lower bound from the same paper up to the leading term.


Sharp bounds on the price of bandit feedback for several models of mistake-bounded online learning

arXiv.org Artificial Intelligence

We determine sharp bounds on the price of bandit feedback for several variants of the mistake-bound model. The first part of the paper presents bounds on the $r$-input weak reinforcement model and the $r$-input delayed, ambiguous reinforcement model. In both models, the adversary gives $r$ inputs in each round and only indicates a correct answer if all $r$ guesses are correct. The only difference between the two models is that in the delayed, ambiguous model, the learner must answer each input before receiving the next input of the round, while the learner receives all $r$ inputs at once in the weak reinforcement model. In the second part of the paper, we introduce models for online learning with permutation patterns, in which a learner attempts to learn a permutation from a set of permutations by guessing statistics related to sub-permutations. For these permutation models, we prove sharp bounds on the price of bandit feedback.